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In many strategy games, victory is determined by who possesses the strongest army or the most resources.
In the classic arena battler layout, the map is divided by a river with only two small bridges serving as crossing points.
The Ultimate Choke Point
This predictability allows you to pre-aim massive splash damage spells and position your defensive buildings optimally.
A single Wizard or Executioner placed perfectly can annihilate a massive swarm while they are clumped together on the bridge.
Never fight in the open if you can fight at a bottleneck.Place ranged units near the center so they can shoot across the river.If they clump everything at the bridge, use a heavy spell instantly.
Creating Your Own Choke Points
Beyond the natural choke points provided by the map, you can create artificial bottlenecks using your own defensive structures.
If you place two buildings slightly apart, leaving a small gap in the middle, melee units will naturally funnel into that gap.
Map PlayThe GoalForcing ResponsesConstantly playing cheap threats in one lane to prevent the opponent from ever building a push in the other laneSafe PlacementPlaying slow units at the absolute furthest back tile to maximize the time spent regenerating elixir before they cross the bridge
Owning the Arena
Every time they try to attack, their units melt at the bridge; every time they defend, they are fighting in your chosen kill zone.
Do not just play cards randomly on the field; think about the geometry of the arena.
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